| Finished | ||||||
|---|---|---|---|---|---|---|
| Proton | Reckless | ps_scoring110 | diff | 8.0+0.08 | LLR: 2.95 (-2.25, 2.89) [0.00, 3.00] Games: 16696 W: 4323 L: 4111 D: 8262 Ptnml(0-2): 51, 1887, 4258, 2103, 49 | add hanging knights to bishop offense. |
| Proton | Reckless | ps_movepick115 | diff | 8.0+0.08 | LLR: 2.98 (-2.25, 2.89) [-2.75, 0.25] Games: 11960 W: 3099 L: 2945 D: 5916 Ptnml(0-2): 28, 1355, 3071, 1487, 39 | simplify some mp scoring. |
| Proton | Reckless | ps_eplegal101 | diff | 8.0+0.08 | LLR: 2.91 (-2.25, 2.89) [-2.75, 0.25] Games: 60348 W: 15206 L: 15147 D: 29995 Ptnml(0-2): 170, 6624, 16522, 6693, 165 | Merge branch 'main' into ps_eplegal101 |
| Proton | Reckless | ps_eplegal100 | diff | 8.0+0.08 | LLR: -0.21 (-2.25, 2.89) [-2.75, 0.25] Games: 37814 W: 9496 L: 9578 D: 18740 Ptnml(0-2): 110, 4527, 9714, 4447, 109 | simplify ep move generation legality. |
| Proton | Reckless | ps_capturesq102 | diff | 8.0+0.08 | LLR: 3.05 (-2.25, 2.89) [-2.75, 0.25] Games: 37104 W: 9455 L: 9348 D: 18301 Ptnml(0-2): 83, 4001, 10285, 4092, 91 | Cleanup using capture_sq. |
| Proton | Reckless | ps_castling103 | diff | 8.0+0.08 | LLR: 3.01 (-2.25, 2.89) [-2.75, 0.25] Games: 16150 W: 4126 L: 3979 D: 8045 Ptnml(0-2): 52, 1773, 4285, 1906, 59 | More simple. |
| Proton | Reckless | ps_nonpawns102 | diff | 40.0+0.40 | LLR: 2.95 (-2.25, 2.89) [-2.75, 0.25] Games: 52454 W: 13118 L: 13047 D: 26289 Ptnml(0-2): 30, 5476, 15140, 5555, 26 | 600 |
| Proton | Reckless | ps_nonpawns104 | diff | 8.0+0.08 | LLR: -2.48 (-2.25, 2.89) [0.00, 3.00] Games: 40778 W: 10258 L: 10312 D: 20208 Ptnml(0-2): 114, 4432, 11342, 4396, 105 | remove non_pawns, but verify later. |
| Proton | Reckless | ps_nonpawns103 | diff | 8.0+0.08 | LLR: 0.18 (-2.25, 2.89) [-2.75, 0.25] Games: 8550 W: 2177 L: 2182 D: 4191 Ptnml(0-2): 27, 1007, 2213, 1000, 28 | just remove non-pawns. |
| Proton | Reckless | ps_nonpawns102 | diff | 40.0+0.40 | LLR: 2.92 (-2.25, 2.89) [-2.75, 0.25] Games: 9090 W: 2296 L: 2154 D: 4640 Ptnml(0-2): 4, 889, 2620, 1025, 7 | 600 |
| Proton | Reckless | ps_nonpawns102 | diff | 8.0+0.08 | LLR: 2.92 (-2.25, 2.89) [-2.75, 0.25] Games: 23032 W: 5919 L: 5796 D: 11317 Ptnml(0-2): 40, 2446, 6420, 2571, 39 | 600 |
| Proton | Reckless | ps_nonpawns101 | diff | 8.0+0.08 | LLR: 2.94 (-2.25, 2.89) [-2.75, 0.25] Games: 30316 W: 7716 L: 7602 D: 14998 Ptnml(0-2): 79, 3304, 8295, 3384, 96 | simplify has_non_pawns. |
| Proton | Reckless | ps_movepicker114 | diff | 8.0+0.08 | LLR: 2.89 (-2.25, 2.89) [-2.75, 0.25] Games: 41256 W: 10456 L: 10360 D: 20440 Ptnml(0-2): 128, 4888, 10507, 4970, 135 | Consolidate some scoring. |
| Proton | Reckless | ps_movepicker111 | diff | 40.0+0.40 | LLR: -2.29 (-2.25, 2.89) [0.00, 3.00] Games: 15300 W: 3823 L: 3919 D: 7558 Ptnml(0-2): 10, 1779, 4166, 1687, 8 | almost promote pawns are pawn offense. |
| Proton | Reckless | ps_badnoisy108 | diff | 8.0+0.08 | LLR: -2.36 (-2.25, 2.89) [-2.75, 0.25] Games: 30284 W: 7633 L: 7819 D: 14832 Ptnml(0-2): 66, 3391, 8425, 3183, 77 | Try to use a VecDeque for bad noisy array. |
| Proton | Reckless | ps_movepicker113 | diff | 8.0+0.08 | LLR: -2.29 (-2.25, 2.89) [-2.75, 0.25] Games: 13122 W: 3206 L: 3359 D: 6557 Ptnml(0-2): 37, 1518, 3592, 1389, 25 | simplify some scoring. |
| Proton | Reckless | ps_movepicker111 | diff | 8.0+0.08 | LLR: 2.99 (-2.25, 2.89) [0.00, 3.00] Games: 19890 W: 5057 L: 4837 D: 9996 Ptnml(0-2): 53, 2238, 5157, 2430, 67 | almost promote pawns are pawn offense. |
| Proton | Reckless | ps_threats122 | diff | 8.0+0.08 | LLR: 2.94 (-2.25, 2.89) [-2.75, 0.25] Games: 6020 W: 1585 L: 1429 D: 3006 Ptnml(0-2): 12, 591, 1647, 749, 11 | done? |
| Proton | Reckless | ps_movepicker110 | diff | 8.0+0.08 | LLR: -2.27 (-2.25, 2.89) [0.00, 3.00] Games: 35090 W: 8805 L: 8861 D: 17424 Ptnml(0-2): 99, 4097, 9191, 4077, 81 | under promotions are bad captures. |
| Proton | Reckless | ps_movepicker112 | diff | 8.0+0.08 | LLR: -2.31 (-2.25, 2.89) [0.00, 3.00] Games: 15452 W: 3872 L: 3973 D: 7607 Ptnml(0-2): 51, 1814, 4079, 1749, 33 | exclude attacks. |
| Proton | Reckless | ps_good_quiets101 | diff | 8.0+0.08 | LLR: -0.86 (-2.25, 2.89) [0.00, 3.00] Games: 2052 W: 481 L: 527 D: 1044 Ptnml(0-2): 7, 264, 526, 226, 3 | good quiets over 20 are after bad captures. |
| Proton | Reckless | ps_good_quiets100 | diff | 8.0+0.08 | LLR: -1.26 (-2.25, 2.89) [0.00, 3.00] Games: 1282 W: 285 L: 358 D: 639 Ptnml(0-2): 4, 195, 314, 126, 2 | max of 20 good quiets. |
| Proton | Reckless | ps_see108 | diff | 8.0+0.08 | LLR: -1.46 (-2.25, 2.89) [-2.75, 0.25] Games: 9872 W: 2386 L: 2488 D: 4998 Ptnml(0-2): 23, 1196, 2594, 1106, 17 | simplify promo see. |
| Proton | Reckless | ps_mpskipstage101 | diff | 8.0+0.08 | LLR: -2.34 (-2.25, 2.89) [-2.75, 0.25] Games: 117058 W: 29475 L: 29811 D: 57772 Ptnml(0-2): 310, 12753, 32694, 12507, 265 | skip a stage in MP. |
| Proton | Reckless | ps_mpskipstage100 | diff | 8.0+0.08 | LLR: -2.28 (-2.25, 2.89) [-2.75, 0.25] Games: 89316 W: 22316 L: 22600 D: 44400 Ptnml(0-2): 204, 9839, 24860, 9547, 208 | remove unused stage. |