| Finished | ||||||
|---|---|---|---|---|---|---|
| Proton | Reckless | ps_pinnersee102 | diff | 40.0+0.40 | LLR: -1.52 (-2.25, 2.89) [0.00, 3.00] Games: 27234 W: 6660 L: 6688 D: 13886 Ptnml(0-2): 13, 3141, 7341, 3105, 17 | Merge branch 'main' into ps_pinnersee102 |
| Proton | Reckless | ps_pawnthreats101 | diff | 8.0+0.08 | LLR: -2.26 (-2.25, 2.89) [0.00, 3.00] Games: 15390 W: 3856 L: 3955 D: 7579 Ptnml(0-2): 39, 1867, 3975, 1782, 32 | scale movement penalty into pawn threats by moving type. |
| Proton | Reckless | ps_scorequietpromos100 | diff | 8.0+0.08 | LLR: -2.29 (-2.25, 2.89) [0.00, 3.00] Games: 68532 W: 17038 L: 17023 D: 34471 Ptnml(0-2): 170, 7756, 18372, 7825, 143 | Score quiet promos. |
| Proton | Reckless | ps_pinnersee102 | diff | 8.0+0.08 | LLR: 3.15 (-2.25, 2.89) [0.00, 3.00] Games: 52558 W: 13286 L: 12986 D: 26286 Ptnml(0-2): 112, 6133, 13515, 6381, 138 | use ray_pass instead of between for pinned pieces. |
| Proton | Reckless | ps_pinnersee101 | diff | 8.0+0.08 | LLR: 2.89 (-2.25, 2.89) [0.00, 3.00] Games: 42096 W: 10599 L: 10336 D: 21161 Ptnml(0-2): 102, 4901, 10787, 5148, 110 | Allow pinned pieces to play in see. |
| Proton | Reckless | ps_pinnersee100 | diff | 8.0+0.08 | LLR: -2.29 (-2.25, 2.89) [0.00, 3.00] Games: 15664 W: 3866 L: 3968 D: 7830 Ptnml(0-2): 38, 1982, 3898, 1872, 42 | Allow pinned pieces in see if the respective pinner moved. |
| Proton | Reckless | ps_qsearch_nonpawns100 | diff | 8.0+0.08 | LLR: -2.00 (-2.25, 2.89) [0.00, 3.00] Games: 63904 W: 16093 L: 16071 D: 31740 Ptnml(0-2): 171, 7088, 17404, 7126, 163 | Don't do futility pruning in qsearch if there are no non-pawns. |
| Proton | Reckless | ps_epsee100 | diff | 8.0+0.08 | LLR: -0.67 (-2.25, 2.89) [-2.75, 0.25] Games: 4096 W: 1001 L: 1048 D: 2047 Ptnml(0-2): 15, 505, 1047, 474, 7 | en passant moves always pass see. |