| Finished | ||||||
|---|---|---|---|---|---|---|
| Proton | Reckless | ps_mpscaledown101 | diff | 8.0+0.08 | LLR: -2.31 (-2.25, 2.89) [0.00, 3.00] Games: 25010 W: 6265 L: 6347 D: 12398 Ptnml(0-2): 83, 3020, 6368, 2964, 70 | scale down 20k. |
| Proton | Reckless | ps_mpscaleup101 | diff | 8.0+0.08 | LLR: -2.27 (-2.25, 2.89) [0.00, 3.00] Games: 6440 W: 1561 L: 1683 D: 3196 Ptnml(0-2): 32, 820, 1618, 738, 12 | 20k. |
| Proton | Reckless | ps_mpscaleup100 | diff | 8.0+0.08 | LLR: -2.39 (-2.25, 2.89) [0.00, 3.00] Games: 5856 W: 1391 L: 1519 D: 2946 Ptnml(0-2): 20, 749, 1510, 637, 12 | scale up checking bonus |
| Proton | Reckless | ps_scalemp100 | diff | 8.0+0.08 | LLR: -2.32 (-2.25, 2.89) [0.00, 3.00] Games: 5320 W: 1323 L: 1449 D: 2548 Ptnml(0-2): 15, 702, 1349, 582, 12 | scale mp bonuses by ply. |
| Proton | Reckless | ps_pushpawns100 | diff | 8.0+0.08 | LLR: -2.45 (-2.25, 2.89) [0.00, 3.00] Games: 36372 W: 9020 L: 9085 D: 18267 Ptnml(0-2): 106, 4373, 9283, 4328, 96 | 4k for pushing pawn on opposite side of the king. |
| Proton | Reckless | ps_pushpawns101 | diff | 8.0+0.08 | LLR: -2.27 (-2.25, 2.89) [0.00, 3.00] Games: 6158 W: 1506 L: 1623 D: 3029 Ptnml(0-2): 17, 754, 1645, 655, 8 | 8k. |
| Proton | Reckless | ps_wallpawns101 | diff | 8.0+0.08 | LLR: -2.27 (-2.25, 2.89) [0.00, 3.00] Games: 12564 W: 3098 L: 3203 D: 6263 Ptnml(0-2): 33, 1517, 3282, 1422, 28 | 8k |
| Proton | Reckless | ps_wallpawns100 | diff | 8.0+0.08 | LLR: 2.96 (-2.25, 2.89) [0.00, 3.00] Games: 91736 W: 23260 L: 22884 D: 45592 Ptnml(0-2): 195, 10823, 23529, 11053, 268 | don't move king wall pawns. |
| Proton | Reckless | ps_pawnmaps100 | diff | 8.0+0.08 | LLR: -0.96 (-2.25, 2.89) [-2.75, 0.25] Games: 3254 W: 795 L: 855 D: 1604 Ptnml(0-2): 9, 382, 902, 328, 6 | remove pawn maps. |
| Proton | Reckless | ps_badnoisy107 | diff | 8.0+0.08 | LLR: -2.38 (-2.25, 2.89) [-2.75, 0.25] Games: 12690 W: 3119 L: 3277 D: 6294 Ptnml(0-2): 36, 1482, 3458, 1342, 27 | Last try. . hopefully. |
| Proton | Reckless | ps_movepicker106 | diff | 8.0+0.08 | LLR: -2.28 (-2.25, 2.89) [-2.75, 0.25] Games: 37492 W: 9319 L: 9512 D: 18661 Ptnml(0-2): 86, 4139, 10492, 3940, 89 | use match instead of ifs. |
| Proton | Reckless | ps_badnoisy105 | diff | 8.0+0.08 | LLR: -1.63 (-2.25, 2.89) [-2.75, 0.25] Games: 13464 W: 3378 L: 3498 D: 6588 Ptnml(0-2): 46, 1602, 3556, 1482, 46 | skip bounds checking for bad_noisy array max of 16. |
| Proton | Reckless | ps_badnoisy101 | diff | 8.0+0.08 | LLR: -0.10 (-2.25, 2.89) [-2.75, 0.25] Games: 60116 W: 15017 L: 15129 D: 29970 Ptnml(0-2): 150, 6697, 16482, 6573, 156 | fix order to get same bench. |
| Proton | Reckless | ps_badnoisy104 | diff | 8.0+0.08 | LLR: -2.27 (-2.25, 2.89) [-2.75, 0.25] Games: 9292 W: 2305 L: 2446 D: 4541 Ptnml(0-2): 31, 1012, 2689, 895, 19 | Max of 16 bad moves. |
| Proton | Reckless | ps_badnoisy103 | diff | 8.0+0.08 | LLR: -0.85 (-2.25, 2.89) [-2.75, 0.25] Games: 24698 W: 6200 L: 6296 D: 12202 Ptnml(0-2): 78, 2999, 6289, 2907, 76 | Merge branch 'main' into ps_badnoisy103 |
| Proton | Reckless | ps_badnoisy102 | diff | 8.0+0.08 | LLR: -0.82 (-2.25, 2.89) [-2.75, 0.25] Games: 20858 W: 5169 L: 5252 D: 10437 Ptnml(0-2): 60, 2317, 5735, 2280, 37 | Use Vec and an array idx. |
| Proton | Reckless | ps_badnoisy101 | diff | 8.0+0.08 | LLR: -2.29 (-2.25, 2.89) [-2.75, 0.25] Games: 22844 W: 5710 L: 5878 D: 11256 Ptnml(0-2): 55, 2533, 6416, 2361, 57 | Use VecDeque |
| Proton | Reckless | ps_badnoisy101 | diff | 8.0+0.08 | LLR: -2.40 (-2.25, 2.89) [-2.75, 0.25] Games: 2502 W: 568 L: 721 D: 1213 Ptnml(0-2): 11, 391, 595, 248, 6 | just return the popped move (None if empty). |
| Proton | Reckless | ps_badmoves100 | diff | 8.0+0.08 | LLR: -1.12 (-2.25, 2.89) [-2.75, 0.25] Games: 3406 W: 829 L: 903 D: 1674 Ptnml(0-2): 11, 456, 844, 380, 12 | Add push_entry. |
| Proton | Reckless | ps_movepicker103 | diff | 8.0+0.08 | LLR: -2.26 (-2.25, 2.89) [0.00, 3.00] Games: 18302 W: 4550 L: 4642 D: 9110 Ptnml(0-2): 42, 2220, 4710, 2146, 33 | 4k for hanging pieces. |
| Proton | Reckless | ps_movepicker104 | diff | 8.0+0.08 | LLR: -2.43 (-2.25, 2.89) [0.00, 3.00] Games: 13588 W: 3391 L: 3506 D: 6691 Ptnml(0-2): 54, 1639, 3527, 1516, 58 | try to resist using pinners to attack. |
| Proton | Reckless | ps_movepicker102 | diff | 8.0+0.08 | LLR: -2.28 (-2.25, 2.89) [0.00, 3.00] Games: 18402 W: 4548 L: 4641 D: 9213 Ptnml(0-2): 50, 2200, 4786, 2123, 42 | 10k bonus for capturing hanging pieces. |
| Proton | Reckless | ps_movepicker100 | diff | 8.0+0.08 | LLR: 1.33 (-2.25, 2.89) [-2.75, 0.25] Games: 9044 W: 2295 L: 2234 D: 4515 Ptnml(0-2): 33, 978, 2439, 1039, 33 | king ring ortho moved. |
| Proton | Reckless | ps_movepicker101 | diff | 8.0+0.08 | LLR: -1.78 (-2.25, 2.89) [0.00, 3.00] Games: 5628 W: 1397 L: 1492 D: 2739 Ptnml(0-2): 34, 694, 1440, 625, 21 | 10k for noisy checks. |
| Proton | Reckless | ps_offense117 | diff | 40.0+0.40 | LLR: -1.29 (-2.25, 2.89) [0.00, 3.00] Games: 44112 W: 10909 L: 10890 D: 22313 Ptnml(0-2): 21, 4527, 12951, 4526, 31 | Merge branch 'main' into ps_offense117 |