Finished
Cj5716Recklessbeaten-by-singdiff40.0+0.40
LLR: -2.27 (-2.25, 2.89) [0.00, 3.00]
Games: 78668 W: 19127 L: 19090 D: 40451
Ptnml(0-2): 30, 8912, 21407, 8961, 24
Cj5716Recklessupcoming-repetition-bugdiff8.0+0.08
LLR: -2.31 (-2.25, 2.89) [-2.75, 0.25]
Games: 19170 W: 4772 L: 4936 D: 9462
Ptnml(0-2): 39, 2199, 5274, 2033, 40
Cj5716Recklessbeaten-by-singdiff8.0+0.08
LLR: 2.89 (-2.25, 2.89) [0.00, 3.00]
Games: 67942 W: 17123 L: 16805 D: 34014
Ptnml(0-2): 129, 8001, 17424, 8257, 160
Cj5716Recklessinc-bonus-new-best-movediff8.0+0.08
LLR: -2.27 (-2.25, 2.89) [0.00, 3.00]
Games: 43104 W: 10698 L: 10737 D: 21669
Ptnml(0-2): 102, 5121, 11126, 5120, 83
Cj5716Recklessupcoming-repetition-bugdiff8.0+0.08
LLR: -2.35 (-2.25, 2.89) [-2.75, 0.25]
Games: 37094 W: 9125 L: 9323 D: 18646
Ptnml(0-2): 95, 4157, 10221, 3999, 75
Cj5716Recklessrep-fiks-idkdiff8.0+0.08
LLR: 2.95 (-2.25, 2.89) [-2.75, 0.25]
Games: 33780 W: 8433 L: 8325 D: 17022
Ptnml(0-2): 76, 3701, 9216, 3833, 64
Cj5716Recklessboost-sediff8.0+0.08
LLR: -2.47 (-2.25, 2.89) [0.00, 3.00]
Games: 8806 W: 2159 L: 2284 D: 4363
Ptnml(0-2): 20, 1097, 2293, 974, 19
Cj5716Recklessstore-tt-repdiff8.0+0.08
LLR: -2.33 (-2.25, 2.89) [0.00, 3.00]
Games: 90474 W: 22518 L: 22457 D: 45499
Ptnml(0-2): 218, 10611, 23504, 10700, 204
Cj5716Recklessintermediate-depthdiff8.0+0.08
LLR: -2.35 (-2.25, 2.89) [0.00, 3.00]
Games: 11172 W: 2680 L: 2794 D: 5698
Ptnml(0-2): 31, 1392, 2847, 1292, 24
Cj5716Recklessstore-tt-repdiff8.0+0.08
LLR: 3.01 (-2.25, 2.89) [0.00, 3.00]
Games: 16234 W: 4138 L: 3927 D: 8169
Ptnml(0-2): 35, 1814, 4213, 2015, 40
Cj5716Recklessremove-do-shallowerdiff40.0+0.40
LLR: -2.28 (-2.25, 2.89) [-2.75, 0.25]
Games: 7540 W: 1783 L: 1923 D: 3834
Ptnml(0-2): 2, 936, 2034, 796, 2
stupid patch but imagine if it scales like crazy
Cj5716Recklessserial-killer-4diff8.0+0.08
LLR: -2.26 (-2.25, 2.89) [0.00, 3.00]
Games: 28896 W: 7206 L: 7275 D: 14415
Ptnml(0-2): 67, 3458, 7463, 3397, 63
Cj5716Recklessserial-killer-3diff8.0+0.08
LLR: -2.32 (-2.25, 2.89) [0.00, 3.00]
Games: 19124 W: 4675 L: 4769 D: 9680
Ptnml(0-2): 27, 2378, 4849, 2278, 30
Cj5716Recklessserial-killer-2diff8.0+0.08
LLR: -2.43 (-2.25, 2.89) [0.00, 3.00]
Games: 25486 W: 6278 L: 6365 D: 12843
Ptnml(0-2): 72, 3067, 6529, 3026, 49
Cj5716Recklessserial-killerdiff8.0+0.08
LLR: -2.36 (-2.25, 2.89) [0.00, 3.00]
Games: 50074 W: 12477 L: 12506 D: 25091
Ptnml(0-2): 109, 5929, 12983, 5914, 102
Cj5716Recklessmulticut-pv-reddiff8.0+0.08
LLR: -2.30 (-2.25, 2.89) [0.00, 3.00]
Games: 19552 W: 4819 L: 4911 D: 9822
Ptnml(0-2): 50, 2371, 5008, 2315, 32
Cj5716Recklessserial-killerdiff8.0+0.08
LLR: -2.28 (-2.25, 2.89) [0.00, 3.00]
Games: 29654 W: 7363 L: 7432 D: 14859
Ptnml(0-2): 72, 3558, 7617, 3527, 53
Cj5716Recklessexact-margin-even-harderdiff8.0+0.08
LLR: 2.92 (-2.25, 2.89) [0.00, 3.00]
Games: 111902 W: 28082 L: 27667 D: 56153
Ptnml(0-2): 233, 13127, 28839, 13496, 256
Cj5716Recklesspv-dist-singext-margindiff8.0+0.08
LLR: -2.25 (-2.25, 2.89) [0.00, 3.00]
Games: 14012 W: 3451 L: 3553 D: 7008
Ptnml(0-2): 29, 1752, 3543, 1656, 26
When a node loses its PV status, it could be a much deeper ancestor that lost it. We only penalise if we lost it close to the current node because then that means something changed close to us.
Cj5716Recklesseven-stricter-probcutdiff8.0+0.08
LLR: -2.28 (-2.25, 2.89) [0.00, 3.00]
Games: 45980 W: 11558 L: 11591 D: 22831
Ptnml(0-2): 112, 5488, 11821, 5459, 110
Require at least 1 reasonable bound that shows we can pass probcut before trying it
Cj5716Recklesseven-stricter-probcutdiff8.0+0.08
LLR: -2.29 (-2.25, 2.89) [0.00, 3.00]
Games: 95736 W: 24143 L: 24067 D: 47526
Ptnml(0-2): 306, 11414, 24343, 11508, 297
Cj5716Recklesschange-singext-calcdiff8.0+0.08
LLR: -2.27 (-2.25, 2.89) [0.00, 3.00]
Games: 27154 W: 6755 L: 6828 D: 13571
Ptnml(0-2): 62, 3242, 7023, 3207, 43
Cj5716Recklessprobcut-disallow-stupiddiff40.0+0.40
LLR: 2.92 (-2.25, 2.89) [0.00, 3.00]
Games: 63906 W: 15693 L: 15399 D: 32814
Ptnml(0-2): 21, 7091, 17438, 7379, 24
Cj5716Recklessonly-add-if-no-longer-critdiff8.0+0.08
LLR: -2.27 (-2.25, 2.89) [0.00, 3.00]
Games: 6602 W: 1593 L: 1710 D: 3299
Ptnml(0-2): 18, 817, 1742, 712, 12
When a node loses its PV status, it could be a deeper ancestor losing its PV status rather than it being superseded by a sibling. We only apply singular margin penalty if we are no longer the critical path (as that means the situation around our node has changed, so we should be more distrustful of the TT entry)
Cj5716Recklesshalf-margin-tt-exactdiff8.0+0.08
LLR: 2.91 (-2.25, 2.89) [0.00, 3.00]
Games: 32582 W: 8261 L: 8019 D: 16302
Ptnml(0-2): 71, 3787, 8330, 4035, 68
STC rerun of passed patch