| Finished | ||||||
|---|---|---|---|---|---|---|
| 87 | Reckless | singular-do-shallower | diff | 8.0+0.08 | LLR: -2.53 (-2.25, 2.89) [0.00, 3.00] Games: 20326 W: 5042 L: 5146 D: 10138 Ptnml(0-2): 53, 2448, 5257, 2360, 45 | |
| Sapher | Reckless | see-queen | diff | 8.0+0.08 | LLR: -2.33 (-2.25, 2.89) [0.00, 3.00] Games: 11690 W: 2919 L: 3023 D: 5748 Ptnml(0-2): 17, 1288, 3349, 1164, 27 | Take 1 |
| Proton | Reckless | ps_queenthreats102 | diff | 8.0+0.08 | LLR: -1.09 (-2.25, 2.89) [0.00, 3.00] Games: 3876 W: 945 L: 1002 D: 1929 Ptnml(0-2): 12, 501, 972, 438, 15 | 1k |
| Joshka | Reckless | joshka/optimize-avx2-move-emission | diff | 4.0+0.04 | LLR: -2.54 (-2.25, 2.89) [0.00, 3.00] Games: 18500 W: 4683 L: 4792 D: 9025 Ptnml(0-2): 88, 2104, 4964, 2017, 77 | Prototype AVX2 bulk move emission Replace scalar setwise move emission with an AVX2 chunked path on x86 while preserving move ordering and move encoding behavior. This is a non-functional optimization experiment for move generation. |
| Joshka | Reckless | joshka/reduce-quiet-scoring-lookups | diff | 4.0+0.04 | LLR: -2.62 (-2.25, 2.89) [0.00, 3.00] Games: 9422 W: 2377 L: 2518 D: 4527 Ptnml(0-2): 62, 1188, 2342, 1067, 52 | Reduce repeated work in `score_quiet` by hoisting shared history/lookups out of the per-move scoring loop while keeping the scoring formula unchanged. |
| Proton | Reckless | ps_skipquiets101 | diff | 8.0+0.08 | LLR: 2.90 (-2.25, 2.89) [-2.75, 0.25] Games: 18510 W: 4783 L: 4651 D: 9076 Ptnml(0-2): 46, 1974, 5084, 2104, 47 | Merge branch 'main' into ps_skipquiets101 |
| Joshka | Reckless | joshka/optimize-x86-move-picker-scan | diff | 4.0+0.04 | LLR: -2.25 (-2.25, 2.89) [0.00, 3.00] Games: 7824 W: 1988 L: 2103 D: 3733 Ptnml(0-2): 32, 923, 2123, 796, 38 | Optimize x86 move picker scan Prototype an x86-first move ordering experiment by adding a faster best-entry selection path in MovePicker. Keep the change isolated so it can be validated locally before any OpenBench run. |
| Joshka | Reckless | joshka/setwise-queen-threat-generation | diff | 4.0+0.04 | LLR: -2.31 (-2.25, 2.89) [0.00, 3.00] Games: 16508 W: 4169 L: 4268 D: 8071 Ptnml(0-2): 67, 1894, 4429, 1799, 65 | Use setwise queen threat generation Replace the scalar queen threat accumulation in update_threats with the existing setwise rook and bishop threat helpers. Keep behavior the same while simplifying and broadening the vectorized threat path. |
| Cj5716 | Reckless | limit-cutnode-lmr | diff | 8.0+0.08 | LLR: -2.60 (-2.25, 2.89) [0.00, 3.00] Games: 19288 W: 4788 L: 4901 D: 9599 Ptnml(0-2): 69, 2369, 4885, 2248, 73 | If we have a real chance of a fail low we take this cutnode more seriously |
| World | Reckless | rfp-nmp-margins-baseline-100k | diff | 40.0+0.40 | LLR: -1.35 (-2.25, 2.89) [0.00, 3.00] Games: 13126 W: 3197 L: 3244 D: 6685 Ptnml(0-2): 4, 1479, 3643, 1434, 3 | spec |
| World | Reckless | aggressive-scores | diff | N=25000 | Elo: -1.22 +- 2.03 (95%) [N=40000] Games: 40052 W: 11255 L: 11396 D: 17401 Ptnml(0-2): 575, 4930, 9143, 4817, 561 | |
| World | Reckless | aggressive-scores | diff | 8.0+0.08 | LLR: -2.25 (-2.25, 2.89) [0.00, 3.00] Games: 10954 W: 2710 L: 2822 D: 5422 Ptnml(0-2): 54, 1367, 2725, 1299, 32 | |
| World | Reckless | rfp-nmp-margins-baseline-100k | diff | 8.0+0.08 | LLR: -2.26 (-2.25, 2.89) [0.00, 3.00] Games: 62056 W: 15696 L: 15693 D: 30667 Ptnml(0-2): 193, 7423, 15791, 7430, 191 | |
| World | Reckless | rfp-nmp-margins-baseline | diff | 40.0+0.40 | Tuning 15 Parameters 13262/25000 Iterations 106096/200000 Games Played | |
| 87 | Reckless | split-pawn-hist | diff | 8.0+0.08 | LLR: -2.29 (-2.25, 2.89) [0.00, 3.00] Games: 15454 W: 3894 L: 3997 D: 7563 Ptnml(0-2): 46, 1930, 3886, 1811, 54 | |
| Daniel | Reckless | asymcorr1 | diff | 8.0+0.08 | LLR: -2.27 (-2.25, 2.89) [0.00, 3.00] Games: 72014 W: 18306 L: 18281 D: 35427 Ptnml(0-2): 238, 8641, 18220, 8674, 234 | changes the way the symmetry in correction updates is fixed didn't work ;( |
| Proton | Reckless | ps_scoring116 | diff | 40.0+0.40 | LLR: 3.04 (-2.25, 2.89) [-2.75, 0.25] Games: 16800 W: 4242 L: 4102 D: 8456 Ptnml(0-2): 7, 1838, 4567, 1984, 4 | Merge branch 'main' into ps_scoring116 |
| Cj5716 | Reckless | pcb-higher-upper | diff | 8.0+0.08 | LLR: -2.36 (-2.25, 2.89) [0.00, 3.00] Games: 23464 W: 5874 L: 5960 D: 11630 Ptnml(0-2): 47, 2768, 6196, 2666, 55 | |
| 87 | Reckless | log2-halfmove-clock-zobrist | diff | 40.0+0.40 | LLR: -2.26 (-2.25, 2.89) [0.00, 3.00] Games: 48638 W: 12003 L: 12028 D: 24607 Ptnml(0-2): 26, 5502, 13281, 5491, 19 | |
| Peregr | Reckless | qs-promo | diff | 8.0+0.08 | LLR: -2.36 (-2.25, 2.89) [0.00, 3.00] Games: 22940 W: 5739 L: 5827 D: 11374 Ptnml(0-2): 60, 2731, 5975, 2645, 59 | |
| Peregr | Reckless | pc-upper | diff | 8.0+0.08 | LLR: -2.46 (-2.25, 2.89) [0.00, 3.00] Games: 34710 W: 8866 L: 8936 D: 16908 Ptnml(0-2): 137, 4174, 8776, 4158, 110 | No upperbound Probcut |
| Peregr | Reckless | razor-fail-low | diff | 40.0+0.40 | LLR: -0.43 (-2.25, 2.89) [0.00, 3.00] Games: 690 W: 165 L: 188 D: 337 Ptnml(0-2): 0, 94, 180, 71, 0 | spec LTC since the problem is very rare |
| Peregr | Reckless | razor-fail-low | diff | 8.0+0.08 | LLR: -2.38 (-2.25, 2.89) [0.00, 3.00] Games: 68662 W: 17444 L: 17433 D: 33785 Ptnml(0-2): 244, 8110, 17612, 8121, 244 | |
| Proton | Reckless | ps_skipquiets100 | diff | 8.0+0.08 | LLR: -1.72 (-2.25, 2.89) [-2.75, 0.25] Games: 2024 W: 459 L: 565 D: 1000 Ptnml(0-2): 7, 294, 513, 194, 4 | simplify dance around skip_quiets. |
| 87 | Reckless | log2-halfmove-clock-zobrist | diff | 8.0+0.08 | LLR: 2.96 (-2.25, 2.89) [0.00, 3.00] Games: 80918 W: 20342 L: 19992 D: 40584 Ptnml(0-2): 189, 9393, 20984, 9665, 228 | |