Finished
WorldRecklessnull-move-history-2diff8.0+0.08
LLR: -0.86 (-2.25, 2.89) [0.00, 4.00]
Games: 10002 W: 2407 L: 2416 D: 5179
Ptnml(0-2): 53, 1201, 2503, 1190, 54
adjust nmp margin by null move history (indexed by stm & previous move) with a clamp (-64, 32)
WorldRecklessnmp-improving-2diff8.0+0.08
LLR: -1.46 (-2.25, 2.89) [0.00, 4.00]
Games: 10652 W: 2491 L: 2525 D: 5636
Ptnml(0-2): 50, 1276, 2699, 1260, 41
reduce nmp margin when improving by 60
WorldRecklesssimd-l1-640diff8.0+0.08
LLR: 2.39 (-2.25, 2.89) [0.00, 4.00]
Games: 8044 W: 2051 L: 1915 D: 4078
Ptnml(0-2): 43, 904, 1999, 1026, 50
L1=640 with manual AVX2
WorldRecklesssimd-force-v3diff8.0+0.08
LLR: 2.92 (-2.25, 2.89) [-5.00, 0.00]
Games: 8926 W: 2128 L: 2059 D: 4739
Ptnml(0-2): 34, 939, 2447, 1010, 33
test AVX2 against main (enforce v3)
WorldRecklesssimd-force-v2diff8.0+0.08
LLR: 2.89 (-2.25, 2.89) [0.00, 4.00]
Games: 1328 W: 387 L: 250 D: 691
Ptnml(0-2): 3, 92, 346, 211, 12
test SSE4.1 against main (enforce v2)
WorldRecklessrazoring-improving-3diff8.0+0.08
LLR: -1.93 (-2.25, 2.89) [0.00, 4.00]
Games: 4546 W: 1050 L: 1126 D: 2370
Ptnml(0-2): 28, 593, 1095, 541, 16
clamp(improvement, -512, 512) / 3
WorldRecklessnmp_r_corrplex4diff8.0+0.08
LLR: -1.73 (-2.25, 2.89) [0.00, 4.00]
Games: 2172 W: 481 L: 555 D: 1136
Ptnml(0-2): 12, 304, 524, 238, 8
5 - correction_value / 150 after rebase
WorldRecklessrazoring-improving-2diff8.0+0.08
LLR: -1.16 (-2.25, 2.89) [0.00, 4.00]
Games: 5898 W: 1382 L: 1417 D: 3099
Ptnml(0-2): 23, 739, 1464, 696, 27
250 * depth * improving
WorldRecklesspcm-prior-reductiondiff8.0+0.08
LLR: -2.26 (-2.25, 2.89) [0.00, 4.00]
Games: 45682 W: 10695 L: 10660 D: 24327
Ptnml(0-2): 178, 5505, 11453, 5514, 191
as Pere mentioned the depth is reduced in the current ply, so undo it proportionally to the prior reduction
WorldRecklesstwo-killersdiff8.0+0.08
LLR: -2.25 (-2.25, 2.89) [0.00, 4.00]
Games: 14214 W: 3322 L: 3382 D: 7510
Ptnml(0-2): 62, 1767, 3502, 1721, 55
PeregrRecklessnmp_r_corrplex3diff8.0+0.08
LLR: -2.29 (-2.25, 2.89) [0.00, 4.00]
Games: 38188 W: 9030 L: 9019 D: 20139
Ptnml(0-2): 163, 4694, 9380, 4683, 174
PeregrRecklessnmp_r_corrplex2diff8.0+0.08
LLR: -2.28 (-2.25, 2.89) [0.00, 4.00]
Games: 22214 W: 5255 L: 5292 D: 11667
Ptnml(0-2): 104, 2687, 5546, 2682, 88
PeregrRecklessttmove_noisydiff8.0+0.08
LLR: -2.27 (-2.25, 2.89) [0.00, 4.00]
Games: 11372 W: 2644 L: 2713 D: 6015
Ptnml(0-2): 50, 1393, 2865, 1332, 46
try this again but with low depth
PeregrRecklessnmp_r_corrplexdiff8.0+0.08
LLR: -2.27 (-2.25, 2.89) [0.00, 4.00]
Games: 106826 W: 25008 L: 24790 D: 57028
Ptnml(0-2): 435, 12690, 26926, 12946, 416
try corrplexity for nmp reduction
StyxdoRecklessimrovement_in_razoringdiff8.0+0.08
LLR: -2.35 (-2.25, 2.89) [0.00, 4.00]
Games: 10070 W: 2378 L: 2455 D: 5237
Ptnml(0-2): 41, 1260, 2519, 1165, 50
Change scale of improvement val
WorldRecklessmore-base-reductiondiff8.0+0.08
LLR: -2.25 (-2.25, 2.89) [0.00, 4.00]
Games: 17298 W: 4076 L: 4127 D: 9095
Ptnml(0-2): 88, 2119, 4278, 2084, 80
increase base LMR reduction by 200 (1/5th depth)
WorldRecklessnew-depth-thingdiff8.0+0.08
LLR: -2.25 (-2.25, 2.89) [0.00, 4.00]
Games: 25446 W: 6040 L: 6066 D: 13340
Ptnml(0-2): 120, 3070, 6363, 3056, 114
WorldRecklesssimplify-nmp-formuladiff8.0+0.08
LLR: 2.90 (-2.25, 2.89) [-4.50, 0.00]
Games: 11966 W: 2889 L: 2815 D: 6262
Ptnml(0-2): 50, 1291, 3231, 1357, 54
simplify NMP formula regarding TT move
PeregrRecklessmaybe_make_sense2diff8.0+0.08
LLR: -2.31 (-2.25, 2.89) [0.00, 4.00]
Games: 35230 W: 8266 L: 8265 D: 18699
Ptnml(0-2): 175, 4248, 8774, 4237, 181
movecount > depth
StyxdoRecklessimrovement_in_razoringdiff8.0+0.08
LLR: -2.43 (-2.25, 2.89) [0.00, 4.00]
Games: 55200 W: 13208 L: 13152 D: 28840
Ptnml(0-2): 250, 6646, 13743, 6720, 241
Draft 1 of using World's idea of improvement in Razoring
WorldRecklessL1-640diff40.0+0.40
LLR: -2.26 (-2.25, 2.89) [0.00, 4.00]
Games: 6692 W: 1569 L: 1649 D: 3474
Ptnml(0-2): 16, 845, 1696, 781, 8
PeregrRecklessmaybe_makes_sensediff8.0+0.08
LLR: -2.27 (-2.25, 2.89) [0.00, 4.00]
Games: 6638 W: 1560 L: 1644 D: 3434
Ptnml(0-2): 33, 829, 1681, 741, 35
try to actually update conthist in fds
StyxdoRecklesstried_to_cutdiff8.0+0.08
LLR: -2.26 (-2.25, 2.89) [0.00, 4.00]
Games: 32168 W: 7574 L: 7580 D: 17014
Ptnml(0-2): 144, 3883, 8043, 3863, 151
tried to cut, but even less reduction on probcut
WorldRecklesslmr-cn-tt-movediff8.0+0.08
LLR: -2.40 (-2.25, 2.89) [0.00, 4.00]
Games: 5672 W: 1311 L: 1405 D: 2956
Ptnml(0-2): 27, 747, 1382, 653, 27
WorldRecklesslmr-neg-extdiff8.0+0.08
LLR: -2.33 (-2.25, 2.89) [0.00, 4.00]
Games: 5088 W: 1147 L: 1238 D: 2703
Ptnml(0-2): 29, 645, 1276, 576, 18
naively use se results in lmr