| Finished | ||||||
|---|---|---|---|---|---|---|
| Cj5716 | Reckless | pc-margin-reduce | diff | 8.0+0.08 | LLR: 2.97 (-2.25, 2.89) [0.00, 3.00] Games: 13168 W: 3384 L: 3178 D: 6606 Ptnml(0-2): 32, 1498, 3324, 1692, 38 | |
| Cj5716 | Reckless | pc-marge | diff | 8.0+0.08 | LLR: -2.30 (-2.25, 2.89) [0.00, 3.00] Games: 7736 W: 1903 L: 2024 D: 3809 Ptnml(0-2): 41, 961, 1966, 878, 22 | |
| Cj5716 | Reckless | pv-dist-singext-margin-2 | diff | 8.0+0.08 | LLR: -2.27 (-2.25, 2.89) [0.00, 3.00] Games: 6660 W: 1631 L: 1751 D: 3278 Ptnml(0-2): 24, 856, 1674, 768, 8 | |
| Cj5716 | Reckless | lost-pv-increase-singdepth-instead | diff | 8.0+0.08 | LLR: -2.33 (-2.25, 2.89) [0.00, 3.00] Games: 12016 W: 2966 L: 3077 D: 5973 Ptnml(0-2): 33, 1492, 3062, 1395, 26 | |
| Proton | Reckless | ps_movepicker111 | diff | 40.0+0.40 | LLR: -2.29 (-2.25, 2.89) [0.00, 3.00] Games: 15300 W: 3823 L: 3919 D: 7558 Ptnml(0-2): 10, 1779, 4166, 1687, 8 | almost promote pawns are pawn offense. |
| Proton | Reckless | ps_badnoisy108 | diff | 8.0+0.08 | LLR: -2.36 (-2.25, 2.89) [-2.75, 0.25] Games: 30284 W: 7633 L: 7819 D: 14832 Ptnml(0-2): 66, 3391, 8425, 3183, 77 | Try to use a VecDeque for bad noisy array. |
| World | Reckless | numa-rs | diff | 8.0+0.08 | LLR: 2.93 (-2.25, 2.89) [-2.75, 0.25] Games: 26216 W: 6723 L: 6603 D: 12890 Ptnml(0-2): 61, 2819, 7246, 2903, 79 | 1-thread non-regression |
| Sapher | Reckless | improvement | diff | 8.0+0.08 | LLR: -2.29 (-2.25, 2.89) [0.00, 3.00] Games: 12872 W: 3126 L: 3232 D: 6514 Ptnml(0-2): 27, 1583, 3327, 1467, 32 | Take 1 |
| Proton | Reckless | ps_movepicker113 | diff | 8.0+0.08 | LLR: -2.29 (-2.25, 2.89) [-2.75, 0.25] Games: 13122 W: 3206 L: 3359 D: 6557 Ptnml(0-2): 37, 1518, 3592, 1389, 25 | simplify some scoring. |
| Proton | Reckless | ps_movepicker111 | diff | 8.0+0.08 | LLR: 2.99 (-2.25, 2.89) [0.00, 3.00] Games: 19890 W: 5057 L: 4837 D: 9996 Ptnml(0-2): 53, 2238, 5157, 2430, 67 | almost promote pawns are pawn offense. |
| Proton | Reckless | ps_threats122 | diff | 8.0+0.08 | LLR: 2.94 (-2.25, 2.89) [-2.75, 0.25] Games: 6020 W: 1585 L: 1429 D: 3006 Ptnml(0-2): 12, 591, 1647, 749, 11 | done? |
| 87 | Reckless | see-promo-value | diff | 40.0+0.40 | LLR: 2.96 (-2.25, 2.89) [-2.75, 0.25] Games: 66422 W: 16391 L: 16342 D: 33689 Ptnml(0-2): 20, 7364, 18402, 7397, 28 | |
| Proton | Reckless | ps_movepicker110 | diff | 8.0+0.08 | LLR: -2.27 (-2.25, 2.89) [0.00, 3.00] Games: 35090 W: 8805 L: 8861 D: 17424 Ptnml(0-2): 99, 4097, 9191, 4077, 81 | under promotions are bad captures. |
| Strong | Reckless | noclamp | diff | 4.0+0.04 | LLR: -2.48 (-2.25, 2.89) [0.00, 3.00] Games: 17290 W: 4351 L: 4458 D: 8481 Ptnml(0-2): 71, 1965, 4679, 1860, 70 | will maxmin beat clamp for i32? |
| Proton | Reckless | ps_movepicker112 | diff | 8.0+0.08 | LLR: -2.31 (-2.25, 2.89) [0.00, 3.00] Games: 15452 W: 3872 L: 3973 D: 7607 Ptnml(0-2): 51, 1814, 4079, 1749, 33 | exclude attacks. |
| 87 | Reckless | pbr-corrhist | diff | 40.0+0.40 | LLR: -2.27 (-2.25, 2.89) [0.00, 3.00] Games: 9988 W: 2369 L: 2475 D: 5144 Ptnml(0-2): 3, 1206, 2682, 1100, 3 | |
| Sapher | Reckless | chopped-depth | diff | 8.0+0.08 | LLR: -2.42 (-2.25, 2.89) [0.00, 3.00] Games: 32824 W: 8306 L: 8377 D: 16141 Ptnml(0-2): 90, 3939, 8436, 3846, 101 | Take 1 |
| 87 | Reckless | see-promo-value | diff | 8.0+0.08 | LLR: 2.94 (-2.25, 2.89) [-2.75, 0.25] Games: 75746 W: 19117 L: 19083 D: 37546 Ptnml(0-2): 175, 8595, 20309, 8609, 185 | |
| Strong | Reckless | noclamp | diff | 4.0+0.04 | LLR: 3.13 (-2.25, 2.89) [0.00, 3.00] Games: 15748 W: 4184 L: 3959 D: 7605 Ptnml(0-2): 89, 1679, 4121, 1888, 97 | .clamp can produce suboptimal code. this replaces it with custom functions that do max then min. |
| Peregr | Reckless | razor-no-lower | diff | 40.0+0.40 | LLR: 2.93 (-2.25, 2.89) [0.00, 3.00] Games: 49370 W: 12321 L: 12058 D: 24991 Ptnml(0-2): 8, 5428, 13556, 5679, 14 | |
| Proton | Reckless | ps_good_quiets101 | diff | 8.0+0.08 | LLR: -0.86 (-2.25, 2.89) [0.00, 3.00] Games: 2052 W: 481 L: 527 D: 1044 Ptnml(0-2): 7, 264, 526, 226, 3 | good quiets over 20 are after bad captures. |
| Proton | Reckless | ps_good_quiets100 | diff | 8.0+0.08 | LLR: -1.26 (-2.25, 2.89) [0.00, 3.00] Games: 1282 W: 285 L: 358 D: 639 Ptnml(0-2): 4, 195, 314, 126, 2 | max of 20 good quiets. |
| Proton | Reckless | ps_see108 | diff | 8.0+0.08 | LLR: -1.46 (-2.25, 2.89) [-2.75, 0.25] Games: 9872 W: 2386 L: 2488 D: 4998 Ptnml(0-2): 23, 1196, 2594, 1106, 17 | simplify promo see. |
| 87 | Reckless | pbr-corrhist | diff | 8.0+0.08 | LLR: 3.06 (-2.25, 2.89) [0.00, 3.00] Games: 38952 W: 10026 L: 9761 D: 19165 Ptnml(0-2): 97, 4473, 10082, 4716, 108 | |
| Peregr | Reckless | razor-no-lower | diff | 8.0+0.08 | LLR: 3.08 (-2.25, 2.89) [0.00, 3.00] Games: 186484 W: 47073 L: 46484 D: 92927 Ptnml(0-2): 496, 21664, 48379, 22161, 542 | |